The main purpose of SCENARIO is to analyse, highlight and propose new opportunities for UNESCO sites, thorugh innovative storytelling proposals and the exchange of good practices in the education of the adults.

The resulting knowledge will be shared with stakeholders in all partner countries, through the production of project results.

The results of the intense work of exchange of good practices will flow into the construction of a handbook, which will be published in the form of an E-Book, to be disseminate by the partners involved, both in English and in partners national languages.

PROJECT DESCRIPTION

SCENARIO “hiStory, Culture and technology for EducatiN of Adults to UNESCO heritage” is a project financed by Erasmus+, Key Action 2 – Cooperation for innovation and exchange of best practices. The project is aimed at studying, analyzing and proposing new challenges for UNESCO’s sites that, from places of conservation and protection of the cultural heritage become a space of valorization but also a lifelong learning laboratory, a safe space for active citizenship and civic partnerships.

The project is based on UNESCO Recommendation on Adult Learning and Education through digital technology (2015), posing as well as a redactor of the digital divide among generations (Europe Strategy 2020) and to increase the sustainable development, as established by the Europe Strategy 2030.

The project is mainly focused on the cultural heritage of the Mediterranean area, influenced by a multicultural approach (through a socio-cultural methodology) in order to highlight its role in the much wider area of the global UNESCO heritage.

Story-telling is an ancient tradition, whether written down or orally transmitted. Nowadays, the “Digi-Tales” tool (as a product of Digital Story-Telling – DST could collect the heritage of this art, mixing it with technological development. Keeping this goal in mind, SCENARIO main objective is to explore, through the research and exchange of good practices, the potential strenght of storytelling in our cultural heritage, giving particular attention to the education of the adults.

In our minds, UNESCO sites represents a place of conservation and preservation of our common cultural heritage, SCENARIO’s objective is to shine a new light on a different perspective, allowing them to become:

  1. An educational and creative space;
  2. A open lab for the development and empowerment of the civic process;
  3. A research hub for the developmento of new, innovative practices.

Keeping this in mind, it is only natural that particular attention will be dedicated to storytelling’s intergenerational and intercultural aspects, specific for each site. Each partner shall build the storytelling keeping this in mind, in addition to elaborate on the sociological and anthropological context.

 

GOALS

This project objective is to explore, through reaserch and international exchange of good practices,  the inherent potential of storytelling in cultural background, esplecially in adults’ education. The resulting knowledwge will beh shared with every partecipating country stakeholders.

  • R1: collection and analysis of 15 best practices in EU, regarding storytelling and cultural background in education of adults.
  • R2: storytelling proposal for each site
  • R3: workshops involving young people and senior citizens to enrich the proposed storytelling
  • R4: training for teachers and education
  • R5: dissemination events in the chosen UNESCO sites
  • R6: e-book of best practices.

The e-book is the main dissemination tool. It will sum up the best practices research and the results obtained in the different workshops. It will be available on this website and on the main european dissemination platforms.

PARTNERSHIP

MEETINGS

RESULTS

eBook

HISTORY, CULTURE AND TECHNOLOGY FOR EDUCATIN OF ADULTS TO
UNESCO HERITAGE

Digi-tales

Il Complesso del Belvedere di San Leucio

Archeological site of Delphi

El monestir de Poblet

Church of Saint Nicholas tis Stegis at Kakopetria